Bachelor of Science in Computational Media - Intelligence - Game Studies

The Bachelor of Science in Computational Media is a collaborative effort by the College of Computing and the School of Literature, Media, and Communication (LMC). The program offers a thorough education in all aspects of the computer as a medium: the technical, the historical-critical, and the applied. Program graduates will have both significant hands-on and theoretical knowledge of computing and an understanding of visual design and the history of media. Graduates will be uniquely positioned to plan, create, and critique new digital media forms for entertainment, education, and business communication.

The program requires 36 credit hours of courses in computer science and 30 credit hours of courses in LMC (in addition to the humanities requirement). A substantial number of required courses in each unit ensures that every student has basic competence in:

  • computational principles;
  • the representation and manipulation of digital media, including graphics and sound;
  • software design;
  • visual and interactive design;
  • digital arts; and
  • media theory and history.

After completing required courses, students specialize in a specific area of media computing. Typical specialty areas include:

  • Interactive games design: This is one of the fastest growing areas of digital media production and is already a $7 billion industry.
  • Special effects: As special effects become more complex and focused on computer-generated imagery, employment in this area will increasingly require expertise in both media and computer science.
  • Culturally informed program design: As programming work is increasingly outsourced to nations offering lower labor costs, programming that adds value through a sophisticated response to the needs of specific corporate and group cultures will offer job security to American programmers.

Depending on their coursework within the BS program, students will also be qualified to enter graduate studies in computer science, digital arts, digital media studies, and human-computer interface.

APPH 1040Sci Foundation of Health2
or APPH 1050 Sci of Phys Act & Health
Core A - Essential Skills
ENGL 1101English Composition I3
ENGL 1102English Composition II3
MATH 1552Integral Calculus4
Core B - Institutional Options
CS 1301Intro to Computing 13
or CS 1315 Intro Media Computation
Core C - Humanities
Any HUM3
Core D - Science, Math, & Technology
Lab Science8
MATH 1551Differential Calculus2
MATH 1554Linear Algebra 44
or MATH 1564 LinAlg w Abstract Vec Sp
Core E - Social Sciences
Select one of the following:3
United States to 1877
United States since 1877
American Government
Government of the U.S.
US Constitutional Issues
PSYC 1101General Psychology3
Any SS6
Core F - Courses Related to Major
CS 1331Intro-Object Orient Prog 13
CS 1332Data Struct & Algorithms 13
CS 2050Intro Discrete Math CS 13
CS 2340Objects and Design 13
LMC 2700Intr-Computational Media 1,23
MATH 2550Intro Multivariable Calc 42
Major Requirements
CS 2110Computer Organiz&Program4
CS 4001Computing & Society3
or CS 4726 Privacy Tech Policy Law
or SLS 3110 Tech and Sustain Community
Junior Design Options (Capstone)
Junior Design Option 1,36
Intelligence Requirements
CS 3510Dsgn&Analysis-Algorithms 13
CS 3600Intro-Artificial Intell 13
CS 4510Automata and Complexity 13
Select one of the following: 13
Intro-Cognitive Science
Sensation & Perception
Select two of the following: 16
Computer Vision
Knowledge-Based AI
Machine Learning
Mach Learn for Trading
Robot Intelli Planning
Natural Language
Game AI
Game Studies Requirements
Select three of following: 19
Interactive Narrative
Game Design
Game AI
CM or Media Courses 1,218
Total Credit Hours122

 Minimum grade of C required.


CM or LMC courses include 2700-, 3700-, and 4700-level courses, as well as 3250-level courses, and LMC 2400, LMC 2500, LMC 3206, LMC 3314, LMC 3362, LMC 3406, and LMC 3853


Junior Design Options are as follows (students must pick one option and may not change):

Six credits of the Junior Design option are used as Major Requirements and the overage credits of research/VIP (5 credit hours/2 credit hours) may be used as free electives. Students completing VIP for their junior design requirement will be required to complete at least four semesters of VIP.  (VIP 1  + VIP 2 + VIP 3) (for a total of 5 credit hours) + VIP 4 (3 credit hours) = 8 hours of VIP credit.  VIP 4 must be taken after 90 credit hours at the 4000 level and be on the same project as 2 of VIP 1-3s.


Two credits of MATH 1554 may count along with MATH 2550 to give Area F 18 credit hours.

Cooperative Programs

The College of Computing participates in the undergraduate and graduate Cooperative Programs.

See links below for further Information.

International Plan

The Computational Media (CM) International Plan follows the Institute model to develop a global competence within the student's major program of study. It thus integrates international studies and experiences with work in all aspects of the computer as a medium, preparing graduates to plan, create, and critique new digital media forms within an international professional environment.

As in the basic CM program, students following the International Plan will take credit 36 hours of courses in CS and 30 credit hours of courses in LMC (in addition to the basic humanities requirement). Students will also:

  1. take three international courses, including one from each of the following categories: International Relations, Global Economics, and a course on a specific country or region;
  2. spend two terms abroad engaged in any combination of study abroad, research, or internship;
  3. demonstrate language proficiency equivalent to two years of college-level language study (to be determined by testing); and
  4. complete a CM capstone course that links international studies with the major.

Research Option

The CM Research Plan follows the Institute model to allow students to incorporate research experiences into the major program of study. Students will complete nine hours of credit research work on various aspects of the computer as a medium, working in such areas as computational principles, the representation and manipulation of digital media, software design, visual and interactive design, digital art, and media theory and history.

As in the basic CM program, students following the Research Plan will take 36 credit hours of courses in CS and 30 credit hours of courses in LMC (in addition to the basic humanities requirement). CM students can complete the Research Option with nine CS or LMC research hours. Students cannot have a mix of both count towards the Research Option. The breakdown of hours is as follows:

Undergradate Research9
LMC 4701US Rsch Proposal Writing1
LMC 4702US Rsch Thesis Writing1
Total Credit Hours11

BS/MS Computational Media and Digital Media

Students who want to pursue the five-year BS/MS combination in CM and DM must apply to the school of LMC after completing at least 75 hours of work towards the CM degree.  Applicants should have a cumulative GPA of at least 3.5.  This GPA must be maintained for the student to take graduate level courses. Students must start the program in the Fall to be on track with other MS students. 

Students admitted to the program will take a total of twelve credit hours of graduate course work during their final undergraduate year; six credit hours of that work, in DM courses, will count towards two 4000 level LMC courses (6 hours) and will count for both undergraduate and graduate credit. During the summer term after their fourth year, students will participate in an approved internship program. During their fifth year, students will take a total of 24 credit hours, including either LMC 6800 or LMC 7000, and with no more than three courses taken outside of the DM program.