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Bachelor of Science in Computer Science - Thread: Media & People

The Threads™ represent partial paths through the curriculum. Thus, a student weaves a degree from these Threads. Students are not forced to make Thread decisions very early in their academic careers; however, they may if they want. We define the Threads so they are flexible enough to allow for a variety of technical and creative experiences. Threads are coherent enough that students develop computing skills even if their focus shifts as they go along.

COMP 100PE. CS 4455: Video Game Design. 99 Credit Hours.

CS 4455. Video Game Design and Programming. 3 Credit Hours.

Techniques for electronic game design and programming, including graphics game engines, motion generation, behavioral control for autonomous characters, interaction structure, social and interface issues of multi-user play, and the business aspects of game development. Credit not allowed for both CS 4455 and CS 6457.