Bachelor of Science in Computational Media - People-Games
| Code | Title | Credit Hours |
|---|---|---|
| Wellness Requirement | ||
| APPH 1040 | Scientific Foundations of Health | 2 |
| or APPH 1050 | The Science of Physical Activity and Health | |
| or APPH 1060 | Flourishing: Strategies for Well-being and Resilience | |
| Core IMPACTS | ||
| Institutional Priority | ||
| CS 1301 | Introduction to Computing 1 | 3 |
| or CS 1315 | Introduction to Media Computation | |
| Mathematics and Quantitative Skills | ||
| MATH 1552 | Integral Calculus | 4 |
| Political Science and U.S. History | ||
| HIST 2111 | The United States to 1877 | 3 |
| Arts, Humanities, and Ethics | ||
| Any HUM | 6 | |
| Communicating in Writing | ||
| ENGL 1101 | English Composition I | 3 |
| ENGL 1102 | English Composition II | 3 |
| Technology, Mathematics, and Sciences | ||
| Lab Science | 8 | |
| MATH 1551 | Differential Calculus | 2 |
| MATH 1554 | Linear Algebra 4 | 4 |
| or MATH 1564 | Linear Algebra with Abstract Vector Spaces | |
| Social Sciences | ||
| Any SS 2 | 9 | |
| Field of Study | ||
| CS 1331 | Introduction to Object Oriented Programming 1 | 3 |
| CS 1332 | Data Structures and Algorithms for Applications 1 | 3 |
| CS 2050 | Introduction to Discrete Mathematics for Computer Science 1 | 3 |
| CS 2340 | Objects and Design 1 | 3 |
| LMC 2700 | Introduction to Computational Media 1 | 3 |
| MATH 2550 | Introduction to Multivariable Calculus 4 | 2 |
| Major Requirement | ||
| CS 2261 | Media Device Architectures 1 | 4 |
| CS 4001 | Computing, Society, and Professionalism | 3 |
| or CS 3001 | Computing, Society, and Professionalism | |
| or CS 4726 | Privacy, Technology, Policy, and Law | |
| or SLS 3110 | Technology and Sustainable Community Development | |
| Junior Design Option (Capstone) | ||
| Junior Design Option 1,3 | 6 | |
| People Requirements | ||
| PSYC 2012 | Introduction to Research Methods | 3 |
| CS 3750 | Human Computer Interface Design and Evaluation | 3 |
| or CS 3751 | Introduction to User Interface Design | |
| Social/Behavioral Science (select one): 1 | 3 | |
| Social Psychology | ||
| Human Language Processing | ||
| Sensation and Perception | ||
| Human-Centered Technology (select two): 1 | 6 | |
| Introduction to Cognitive Science | ||
| Introduction to Information Visualization | ||
| Introduction to User Interface Software | ||
| Design of Online Communities | ||
| Mobile and Ubiquitous Computing | ||
| Introduction to Educational Technology | ||
| Information and Communication Technologies and Global Development | ||
| Games Requirements 6 | ||
| LMC 2410 | Introduction to Game Studies 1 | 3 |
| LMC 4710 | Game Studio 1 | 3 |
| CS 3600 | Introduction to Artificial Intelligence 1 | 3 |
| Design course: 1 | 3 | |
| Constructing the Moving Image | ||
| Principles of Interaction Design | ||
| Game Design courses: 1 | 9 | |
| Interactive Narrative | ||
| Games Design as a Cultural Practice | ||
| Experimental Digital Art | ||
| Game AI | ||
| CM or Media Courses 1 | 3 | |
| Introduction to Media Studies | ||
| Introduction to Film | ||
| Communication and Culture | ||
| Technologies of Representation | ||
| Video Production | ||
| Graphic and Visual Design | ||
Any LMC 27XX, 37XX, 47XX, 325X | ||
| Probability and Statistics 5 | 3 | |
| Free Electives | ||
| Free Electives | 3 | |
| Total Credit Hours | 122 | |
Pass-Fail is allowed for courses in Free Electives.
- 1
Minimum grade of C required.
- 2
PSYC 1101 is not required but strongly recommended as it is a pre-requisite for many upper-level major course requirements.
- 3
Junior Design Options are as follows (students must pick one option and may not change):
- Option 1 - LMC 3432LMC 3432LMC 3432, LMC 3431, CS 3311CS 3311CS 3311, CS 3312CS 3312CS 3312.
- Option 2 - ECE VIP courses and LMC 3403LMC 3403LMC 3403.
- Option 3 - Satisfy Georgia Tech Research Option
- Option 4- CS 2701CS 2701CS 2701 (3 hours), CS 4699-I2P (3 hours), LMC 3403LMC 3403LMC 3403 (3 hours) = 9 hours OR CS 4699- I2P (6 hours), LMC 3403LMC 3403LMC 3403 (3 hours) = 9 hours
- Option 5 - CS 4723 (3 hours), LMC 3403 (3 hours) = 6 hours
Six credits of the Junior Design option are used as Major Requirements and the overage credits of research/VIP (5 credit hours/2 credit hours) may be used as free electives. Students completing VIP for their junior design requirement will be required to complete at least three semesters of VIP. (VIP 1 + VIP 2 + VIP 3) (for a total of 5 credit hours) + LMC 3403 = 8 hours of VIP credit.
Students using CREATE-X for junior design take at least 6 hours of CREATE-X Start-ip Lab and Idea 2 Prototype (I2P) and 3 of the 6 hours must be I2P. Students take these 6 hours with LMC 3403 (3 hours) for a total of 9 hours. Extra three hours for CREATE-X option can be used in free electives.
- 4
Two credit hours of MATH 1554 may count along with MATH 2550 to give Field of Study 18 credit hours.
- 5
Students will select one of the following: PSYC 2020, MATH 3215, MATH 3670, CEE 3770, ISYE 3770, ISYE 2028
- 6
LMC courses cannot count in two thread areas at the same time. There is no double counting.