Bachelor of Science in Computational Media - People-Games
Code | Title | Credit Hours |
---|---|---|
Wellness Requirement | ||
APPH 1040 | Scientific Foundations of Health | 2 |
or APPH 1050 | The Science of Physical Activity and Health | |
or APPH 1060 | Flourishing: Strategies for Well-being and Resilience | |
Core IMPACTS | ||
Institutional Priority | ||
CS 1301 | Introduction to Computing 1 | 3 |
Mathematics and Quantitative Skills | ||
MATH 1552 | Integral Calculus | 4 |
Political Science and U.S. History | ||
HIST 2111 | The United States to 1877 | 3 |
Arts, Humanities, and Ethics | ||
Any HUM | 3 | |
Any LMC HUM | 3 | |
Communicating in Writing | ||
ENGL 1101 | English Composition I | 3 |
ENGL 1102 | English Composition II | 3 |
Technology, Mathematics, and Sciences | ||
Lab Science | 8 | |
MATH 1551 | Differential Calculus | 2 |
MATH 1554 | Linear Algebra 4 | 4 |
or MATH 1564 | Linear Algebra with Abstract Vector Spaces | |
Social Sciences | ||
PSYC 1101 | General Psychology | 3 |
Any SS | 6 | |
Field of Study | ||
CS 1331 | Introduction to Object Oriented Programming 1 | 3 |
CS 1332 | Data Structures and Algorithms for Applications 1 | 3 |
CS 2050 | Introduction to Discrete Mathematics for Computer Science 1 | 3 |
CS 2340 | Objects and Design 1 | 3 |
LMC 2700 | Introduction to Computational Media 1 | 3 |
MATH 2550 | Introduction to Multivariable Calculus 4 | 2 |
Major Requirement | ||
CS 2261 | Media Device Architectures 1 | 4 |
CS 4001 | Computing, Society, and Professionalism | 3 |
or CS 4726 | Privacy, Technology, Policy, and Law | |
or SLS 3110 | Technology and Sustainable Community Development | |
Junior Design Option (Capstone) | ||
Junior Design Option 1,3 | 6 | |
People Requirements | ||
PSYC 2015 | Research Methods 1 | 4 |
CS 3750 | Human Computer Interface Design and Evaluation | 3 |
Social/Behavioral Science (select one): 1 | 3 | |
Social Psychology | ||
Human Language Processing | ||
Sensation and Perception | ||
Human-Centered Techology (select two): 1 | 6 | |
Introduction to Cognitive Science | ||
Introduction to Information Visualization | ||
Introduction to User Interface Software | ||
Design of Online Communities | ||
Mobile and Ubiquitous Computing | ||
Introduction to Educational Technology | ||
Information and Communication Technologies and Global Development | ||
Games Requirements | ||
LMC 2410 | Introduction to Game Studies 1 | 3 |
LMC 4710 | Game Studio 1 | 3 |
CS 3600 | Introduction to Artificial Intelligence 1 | 3 |
Design course: 1 | 3 | |
Constructing the Moving Image | ||
Principles of Interaction Design | ||
Game Design courses: 1 | 9 | |
Interactive Narrative | ||
Games Design as a Cultural Practice | ||
Experimental Digital Art | ||
Game AI | ||
CM or Media Courses 1 | 6 | |
Introduction to Media Studies | ||
Introduction to Film | ||
Communication and Culture | ||
Technologies of Representation | ||
Video Production | ||
Graphic and Visual Design | ||
Any LMC 27XX, 37XX, 47XX, 325X | ||
Free Electives | ||
Free Electives | 2 | |
Total Credit Hours | 122 |
Pass-Fail is allowed for courses in core areas Arts, Humanities & Ethics, Technology, Mathematics, & Sciences, Social Sciences Core IMPACTS areas and Free Electives.
- 1
Minimum grade of C required.
- 3
Junior Design Options are as follows (students must pick one option and may not change):
- Option 1 - LMC 3432LMC 3432LMC 3432, LMC 3431, CS 3311CS 3311CS 3311, CS 3312CS 3312CS 3312.
- Option 2 - ECE VIP courses and LMC 3403LMC 3403LMC 3403.
- Option 3 - Satisfy Georgia Tech Research Option
- Option 4- CS 2701CS 2701CS 2701 (3 hours), CS 4699-I2P (3 hours), LMC 3403LMC 3403LMC 3403 (3 hours) = 9 hours OR CS 4699- I2P (6 hours), LMC 3403LMC 3403LMC 3403 (3 hours) = 9 hours
- Option 5 - CS 4723 (3 hours), LMC 3403 (3 hours) = 6 hours
Six credits of the Junior Design option are used as Major Requirements and the overage credits of research/VIP (5 credit hours/2 credit hours) may be used as free electives. Students completing VIP for their junior design requirement will be required to complete at least three semesters of VIP. (VIP 1 + VIP 2 + VIP 3) (for a total of 5 credit hours) + LMC 3403 = 8 hours of VIP credit.
Students using CREATE-X for junior design take at least 6 hours of CREATE-X Start-ip Lab and Idea 2 Prototype (I2P) and 3 of the 6 hours must be I2P. Students take these 6 hours with LMC 3403 (3 hours) for a total of 9 hours. Extra three hours for CREATE-X option can be used in free electives.
- 4
Two credit hours of MATH 1554 may count along with MATH 2550 to give Field of Study 18 credit hours.